gl renderer: Draw rounded clip child to a texture
authorTimm Bäder <mail@baedert.org>
Wed, 14 Mar 2018 11:36:32 +0000 (12:36 +0100)
committerTimm Bäder <mail@baedert.org>
Wed, 14 Mar 2018 16:28:41 +0000 (17:28 +0100)
commitd417595a05ed6662113e94d834f027f2ff16db83
treede65b7469a3cdb04e9cc776c68c3e9122b6335b2
parent90c8619f426170b820f968b7633ee312b19b77ad
gl renderer: Draw rounded clip child to a texture

And then clip the texture using the current (maybe also rounded) clip.
This way, the result is correct. We don't necessarily have to do the
offscreen drawing in any case, but got the safe route for now.
gsk/gl/gskglrenderer.c